1.22补丁谣言破灭 26日就是发布之日       ★★★
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1.22补丁谣言破灭 26日就是发布之日
来源:网络收集 发表时间:2007-11-30
  现在大家对于魔兽1.22补丁的需求越来越大了,不仅国内如此,国外也如此。前两天在暴雪官方论坛上有人号称补丁将在11月26日发布,并且透露了1.22补丁的内容。虽然很多人回复说他骗人,他还是理直气壮的和对方辩论。

  原帖地址:http://www.battle.net/forums/war3/thread.aspx?fn=war3-general&t=1819276&p=1&tmp=1#new1819276

  虽然此帖的可信度不足1%,但是还是提出了很多有建设性的补丁意见,当然我们还是希望暴雪不要让我们等待太久!

  --------------------------------------------------------------------------
  Patch 1.22
  --------------------------------------------------------------------------
  FEATURES
  - Player now has in game feature where he/she has the option to share control of everything, or just units.
  - When someone gets game found error, results in tie not a loss for both teams.

  - 玩家可以在游戏中选择“只共享单位”和“共享一切操作(例如生产单位)”
  - 如果出现“指定的游戏并没有找到”的BUG,双方玩家不会再被BN判负,会算平局。
  FIXES

  - Fixed a crash that could happen in multiplayer games.
  - Fixed an exploit that could happen in multiplayer games.

  - 修正了一个多人游戏中可能引起崩溃的BUG。

  - 修正了一个多人游戏中可能引起数据溢出的BUG。

  MAPS
  - Rotated map pools for solo/2's/3's/4's and ffa.
  - Added trees in some maps to fix exploit of merc abuse.
  - solo,2v2,3v3,4v4和混战现在都有几组不同的地图组合,丰富地图多样性。
  - 在某些地图上增加了树木的数量,防止前期偷雇雇佣兵。

  CHANGES

  Undead:

  Death Knight
  Death Pact - Amount recovered changed to 75/150/225 and now lets the death knight's health to reach above max, but drains drastically. Unable to pact again until at 100% or less health.

  死亡骑士- 死亡契约现在固定了体力恢复的数值,分别是75/150/225,并且可以使DK的HP暂时超过HP上限(然后快速下降到上限)。再体力跌回100%HP或者更少时才能再次使用。

  Lich Dark Ritual - Works like Death Pact where it lets mana pool exceed 100% but decreases drastically, Unable to ritual again until at 100% or less mana.

  巫妖- 黑暗仪式修改同死亡契约。

  Dreadlord
  Carrion swarm - Mana reduced from 110 to 90.

  恐惧魔王- 蜂群的魔法消耗从110减少到90。
  Destroyer
  Reduced base armor by 1.
  毁灭者- 护甲削弱一点,3变2。

  Banshee
  Changed Anti magic shell back to the way it was, where it now blocks all mana completely for 30 seconds.
  女妖- 反魔法盾恢复到老版本的设计--30秒之内完全魔免。
  Night Elf:
  Demon Hunter
  Base armor reduced to 4 from 5.
  Mana Burn - Cooldown increased to 7/7/7 from 7/6/5 and mana cost increased to 60 per level.
  恶魔猎人- 初始护甲5变4。法力燃烧的CD时间从7/6/5增加到7/7/7,魔耗从50增加到60。
  Keeper of the grave
  Thorns aura now reflects back 5/10/15 damage per level instead of a base % of 10/20/30.
  丛林守护者- 荆棘光环的反弹效果从反弹百分比% 10/20/30变为固定伤害5/10/15HP。
  Dryad
  speed reduced to 320 from 350.
  树妖移动速度从350减少到320。
  Items:
  Staff of preservation cooldown increased to 45 seconds, up from 30 and does not reset when given to another hero.
  保存权杖CD时间从30增加到45秒,而且不能因为英雄之间交换而让CD马上消失立刻再次使用。
  Orc:
  Blademaster
  Windwalk - collision size changed back to normal for level 1, and stays at 0 for levels 2 and 3.
  Mirror Image - images now deal 25% damage and spell cost reduced to 100 mana.

  剑圣- 疾风步lv1恢复碰撞体积(不能穿人了),lv 2和lv 3仍然可以穿人。镜像现在可以拥有BM25%的攻击力,魔耗降低到100。
  Far seer
  Far sight - AoE changed to 150/300/450 up from 60/180/400
  先知- 探路的范围上升到150/300/450。
  Shadow Hunter
  Hex - Hexed units now are hex for 12/24/36 seconds, down from 15/30/45
  暗影猎手- 变身的有效时间从15/30/45减少到/12/24/36
  Raider's ensnare's cooldown increased from 12 seconds to 15 seconds.
  狼骑兵- 网的CD从12增加到15秒。
  Human:
  Paladin
  holy light - mana increased to 75 from 65.
  Divine shield - spell time decreased to 12/24/36 down from 15/30/45
  圣骑士- 圣光的魔耗从65增加到75,无敌的有效时间削减到12/24/36
  Archmage
  Brilliance aura - mana regen is now .6/1.2/1.8 mana per second, down from .75/1.5/2.25
  大法- 辉煌光环的回复魔法从.75/1.5/2.25减少到.6/1.2/1.8
  Seige Tank - Base armor reduced to 0, from 2.
  坦克- 初始护甲从2减少到0。
  All human towers are now unaffected by masonry.
  塔现在不能随着升级石工术来增加胡甲了。
  Neutral:
  Naga Sea Witch
  Mana shield - When activated, mana regeneration increased by 2.0/sec
  NAGA海妖- 魔法盾激活以后,魔法每秒钟比普通状态下多恢复2点。
  Dark Ranger
  life drain - now works like siphon mana, but cannot drain hero below 100 hp.
  黑暗游侠- 生命汲取现在类似于BMG的魔法汲取,但是对于hp 100以下的英雄不能释放。
  Panda Brewmaster
  Breath of fire - Mana increased to 85, up from 75
  熊猫- 火焰吐息的魔法消耗从75增加到85。
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